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The Dreamling [/center]
Deep in the Veil's shroud lies a place not quite in the Veil, but not quite out of it either. The Dreamling is the Fae's home, a large white, glittering castle that has endless of banners swirling around it's marble pillars, the city surrounding it also made in pure glamour marble. All are welcome, as long as they intend no harm. [/size][/center]
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Dyrvain [/size]
Underground lies a great, intricate city of tunnels and people. Dwarves, long ago, forged a marvelous city made of brilliant steel, impregnable by many. It is a bustling trade spot, if you can handle the feeling of claustrophobia many get when visiting. Under all those rocks, who wouldn't be afraid? Terrified even, yet there are those brave merchants who take the chance, and come back with beautiful ores and jewels. Surely this is a wonderful, although rough, place. [/size]
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Corinthian Sea [/center]
A beautiful expanse of glittering water stretching all over the world, underneath it's tumultuous waves is a massive kingdom. The kingdom of the Mermaids, known as Lida. The sunny waters are safe and protected from vicious creatures, but if you travel downward into the depths you will come across the Mermaid's brethren, the Kheran, and they are not as forgiving, nor as merciful as their sunlight cousins. They thirst for the thing you have running in your veins. Blood. They are not the only thing to haunt the depths of the sea... Beware, traveler, if you should journey that far, whether it be for treasure or adventure. You may not come back alive. [/center][/size]
Sub-board:
Depths of the Ocean
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The Fields of Nyr [/center][/size]
Long ago, dwarves sought to bring the world under their dominion. They clashed with races of all kinds, with their weapons of iron wrought from the mines of Calithgar. The Fae allied with the Dragons, the first and most likely the last time in History, to drive the Dwarves from the mines into the marshlands of Nyr. On this very field, a great battle took place, with the Fae and Dragons as the victors. Now, all that is left is an exhausted iron mine underneath a great lake, with surrounding meadows and marshlands, filled with unspeakable monsters. [/size][/center]
Sub-board:
The Mines of Calithgar.
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River Bella Path [/size]
Once, many people used to use this pathway. They say this path is long forgotten now, but yet, it is beaten as though feet still dance joyfully along it's borders. I once asked a man why they say it is unused, and he replied Because the Mummers travel there. Indeed, late at night, crossing over the river that glistens underneath the high bridges, you may see mysterious lights flickering along, and beautiful music. Although they say terrible monsters make their home on the River Bella Path, and only the Mummers walk the Old Way now. There are tales that the Mummer's home lies deep in the Path, guarded by many spells and enchantments, and the fearsome warriors themselves. [/size][/center]
Sub-board:
Clair De Lune
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Fer'angal [/center][/color]
Once this paradise (or so legends and travelers call it) was open to all as part of the peace between dragons and all. Now jagged peaks and dens, cursed with Harpies cut off the borders. Waterfalls, towering peaks, and lush vegetation all contrast the long wasteland that tests malevolent invaders. Any who are lucky enough to make it through are said to experience an earth-shattering roar that announces their presence as known... [/center][/size]
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Yamiel
The citadel of the Elves. High in the treetops, huge bulking trees, lays an entire city suspended among the trees, branches, and the bridges that cross from place to place. It is said the elves sang to the trees, to make their homes, and have lived here ever since. The woods are it are enchanted to not let anyone hostile in, although there are ways to slip enchantments, even ones as strong as these. The Elves are known for having many guests seeking knowledge, even a Dragon or two, because of their extensive magickal library. [/size]
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The Forest Of Ha'ale [/size]
Howls break across this untamed land, and though once there was a great Forest here, it is only the ghost of weeping trees, reaching outward into an overshadowed sky. Volcanoes belch great fire into the rising sun's direction, overshadowing it, and snow mixed with white, powder ash falls again and again on this expanse of land, coating all pathways. The only ones able to live prolonged in this environment are great packs of feral Lupines. Enter if you dare, as this is a place of feral magic untamed. You might meet just anything. [/size][/center]
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Teibi
The expanse of land is forever overshadowed by a dark gloomy cloud that blocks out all but Mother Moon, who shines her rays on this forsaken place. Deep within the expanses of this island, as it is indeed an island jutting out across the coast from the Forest of Ha'ale into the light Corinthian Sea, it houses many a strange creatures, among them the Vampires, who rule this land, happy and alone, except for the few stragglers of monsters who manage to live until they're cut down by a waiting blade. Few dare to venture here, even to seek peace with the Vampires and their Empress. [/size][/center]
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Rai'ne Desert
The wind howls and whips relentlessly in this desert land. The great sand rises up like a monster beneath travelers, and drives the unforgiving grains into even the most well-made burnous. It makes it a struggle to breath, and even see in this vast wasteland. [/size][/center]
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